As we’ve said, Darkfall is a mostly finished game and product.
It has seen use for several years, and has widely known issues and despite that has been loved by thousands.
The first order of business as we take over is to keep the strength of Darkfall and fix its flaws. Then we will be able to build upon and increase the scope of the game.

In these articles we’ll tackle the “why?” we do changes, and we’ll address the “what?” and “how?” over time through articles and expanding the website.

Learn more about what we consider primary flaws.

Learn more about what we consider secondary flaws.

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